Thylakoids: Difference between revisions

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(Created page with "Category:Organelles {{OrganelleInfoBox | organelle = | icon = | image = | cost = | requiresNucleus = | processes = | enzymes = | mass = | size = | osmoregulationCost = | storage = | unique = | upgrades = | internalName = chromatophore }} TBA == Requirements == TBA == Processes == TBA == Modifications == TBA == Effects == TBA == Upgrades == TBA == Strategy == TBA == Scientific Background == TBA")
 
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[[Category:Organelles]]
[[Category:Organelles]]
{{OrganelleInfoBox
{{OrganelleInfoBox
| organelle =  
| organelle = Thylakoids
| icon =  
| icon = ChromatophoreIcon.png
| image =  
| image = ThylakoidsOrganelle.png
| cost =  
| cost = 50
| requiresNucleus =  
| requiresNucleus = No
| processes =  
| processes = Chromatophore Photosynthesis, Glycolysis
| enzymes =  
| enzymes = None
| mass =  
| mass =  
| size =  
| size = 1
| osmoregulationCost =  
| osmoregulationCost = 1
| storage =  
| storage = 0.5
| unique =  
| unique = No
| upgrades =  
| upgrades = None
| internalName = chromatophore
| internalName = chromatophore
}}
}}


TBA
Clusters of proteins and photosensitive green pigments. The pigments use energy from '''Sunlight''' {{CompoundIcon|image=SunlightIcon.png|internalName=sunlight}} to produce '''Glucose''' {{CompoundIcon|image=GlucoseIcon.png|internalName=glucose}} from water and gaseous '''Carbon Dioxide''' {{CompoundIcon|image=CarbonDioxideIcon.png|internalName=carbondioxide}} in a process called '''Chromatophore Photosynthesis'''. Since the rate of '''Glucose''' {{CompoundIcon|image=GlucoseIcon.png|internalName=glucose}} production scales with intensity of '''Sunlight''' {{CompoundIcon|image=SunlightIcon.png|internalName=sunlight}}, '''Thylakoids''' are only effective in patches near the surface.
 
Prokaryotic form of the '''[[Chloroplast]]''', which performs the full-strength version of '''Photosynthesis'''.


== Requirements ==
== Requirements ==


TBA
If organelle upgrades are enabled in game settings, the following condition must be true ''for the player cell'':
 
* Is in a patch with at least '''20%''' '''Sunlight''' {{CompoundIcon|image=SunlightIcon.png|internalName=sunlight}}.


== Processes ==
== Processes ==


TBA
'''Chromatophore Photosynthesis:''' '''Sunlight''' {{CompoundIcon|image=SunlightIcon.png|internalName=sunlight}} + '''Carbon Dioxide''' {{CompoundIcon|image=CarbonDioxideIcon.png|internalName=carbondioxide}} → '''Glucose''' {{CompoundIcon|image=GlucoseIcon.png|internalName=glucose}} + '''Oxygen''' {{CompoundIcon|image=OxygenIcon.png|internalName=oxygen}}
 
Now you can eat '''Sunlight''' {{CompoundIcon|image=SunlightIcon.png|internalName=sunlight}}. Taste the sun. Note '''Thylakoids''' can't perform '''Chromatophore Photosynthesis''' in dark patches, and the closer to the surface a cell travels, the more effective this process is.
 
'''Glycolysis:''' '''Glucose''' {{CompoundIcon|image=GlucoseIcon.png|internalName=glucose}} → '''ATP''' {{CompoundIcon|image=ATPIcon.png|internalName=atp}}
 
Since '''Thylakoids''' are suspended directly in the '''[[Cytoplasm]]''', the surrounding fluid performs '''Glycolysis'''.


== Modifications ==
== Modifications ==


TBA
No modifications


== Effects ==
== Effects ==


TBA
No special effects.


== Upgrades ==
== Upgrades ==


TBA
No upgrades.


== Strategy ==
== Strategy ==


TBA
In patches with high levels of '''Sunlight''' {{CompoundIcon|image=SunlightIcon.png|internalName=sunlight}}, a single hex with '''Thylakoids''' is a self-sustaining energy factory. Via '''Chromatophore Photosynthesis''' and then '''Glycolysis''', they essentially generate free energy.
 
They are though only viable in surface-level patches such as the epipelagic or tidepools. It's vital to ensure you currently live in a valid patch before transitioning to this energy generation method. Once established, building an effective photosynthesizer is as simple as ensuring that there is net positive '''Glucose''' {{CompoundIcon|image=GlucoseIcon.png|internalName=glucose}} production in the cell and enough energy to sustain it. Further, much of a cell's energy consumption is from movement, so sitting still can drastically increase net '''Glucose''' {{CompoundIcon|image=GlucoseIcon.png|internalName=glucose}} production.
 
If the day/night cycle is enabled in game settings, building an effective photosynthetic cell can be challenging. Place as many photosynthesizing parts as you can afford to ensure maximum '''Glucose''' {{CompoundIcon|image=GlucoseIcon.png|internalName=glucose}} production, as well as parts with decent storage (such as '''[[Vacuole|Vacuoles]]''') to build up storage for the night ahead. We recommend sitting still at night to consume less energy, or otherwise pursue prey if you have a mixotrophic setup. We also recommend reproducing around morning when lux levels begin to rise, as after reproducing you will have halved your stores of '''Glucose''' {{CompoundIcon|image=GlucoseIcon.png|internalName=glucose}}.


== Scientific Background ==
== Scientific Background ==


TBA
TBA

Latest revision as of 22:05, 27 Ocak 2024

Organelle Details
Thylakoids
ChromatophoreIcon.png
ThylakoidsOrganelle.png
Base Cost (MP) 50
Requires Nucleus No
Processes Chromatophore Photosynthesis, Glycolysis
Enzymes None
Size (Hexes) 1
Osmoregulation Cost 1
Storage 0.5
Unique No
Upgrades None
Internal Name chromatophore

Clusters of proteins and photosensitive green pigments. The pigments use energy from Sunlight sunlight to produce Glucose glucose from water and gaseous Carbon Dioxide carbondioxide in a process called Chromatophore Photosynthesis. Since the rate of Glucose glucose production scales with intensity of Sunlight sunlight, Thylakoids are only effective in patches near the surface.

Prokaryotic form of the Chloroplast, which performs the full-strength version of Photosynthesis.

Requirements

If organelle upgrades are enabled in game settings, the following condition must be true for the player cell:

  • Is in a patch with at least 20% Sunlight sunlight.

Processes

Chromatophore Photosynthesis: Sunlight sunlight + Carbon Dioxide carbondioxideGlucose glucose + Oxygen oxygen

Now you can eat Sunlight sunlight. Taste the sun. Note Thylakoids can't perform Chromatophore Photosynthesis in dark patches, and the closer to the surface a cell travels, the more effective this process is.

Glycolysis: Glucose glucoseATP atp

Since Thylakoids are suspended directly in the Cytoplasm, the surrounding fluid performs Glycolysis.

Modifications

No modifications

Effects

No special effects.

Upgrades

No upgrades.

Strategy

In patches with high levels of Sunlight sunlight, a single hex with Thylakoids is a self-sustaining energy factory. Via Chromatophore Photosynthesis and then Glycolysis, they essentially generate free energy.

They are though only viable in surface-level patches such as the epipelagic or tidepools. It's vital to ensure you currently live in a valid patch before transitioning to this energy generation method. Once established, building an effective photosynthesizer is as simple as ensuring that there is net positive Glucose glucose production in the cell and enough energy to sustain it. Further, much of a cell's energy consumption is from movement, so sitting still can drastically increase net Glucose glucose production.

If the day/night cycle is enabled in game settings, building an effective photosynthetic cell can be challenging. Place as many photosynthesizing parts as you can afford to ensure maximum Glucose glucose production, as well as parts with decent storage (such as Vacuoles) to build up storage for the night ahead. We recommend sitting still at night to consume less energy, or otherwise pursue prey if you have a mixotrophic setup. We also recommend reproducing around morning when lux levels begin to rise, as after reproducing you will have halved your stores of Glucose glucose.

Scientific Background

TBA