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Here you can see basic gameplay information and general tips.
Here you can see basic gameplay information and general tips.


=== Basic game mechanics ===
=== Basic game mechanics ===
The player controls members of a species which needs to spread out into the world, and evolve into more complex lifeforms. You control a single cell from your species, and can influence other cells.
The player controls members of a species which needs to spread out into the world, and evolve into more complex lifeforms. You control a single cell from your species: if it dies, you take control of another one. You compete with cells from other species, and must ensure your own species' survival.


The world is divided into '''patches'''. The area the player's cell inhabits is your '''current patch'''.
The world is divided into '''patches'''. The area the player's cell inhabits is your '''current patch'''.
In your current patch, you must gather '''compounds''' to keep you alive, and grow enough to '''reproduce'''. Once your cell has reproduced, you move millions of years into the future and switch to the '''Editor'''.
In the '''Editor''' you can see a what happened to all existing species over the millions of years as a result of their biology and your performance in your current patch. You can see which new species '''evolved''', which ones went '''extinct''' and how their total '''population''' counts have changed.
You can change your current patch and move others of your species to another patch in the '''Patch Map''' section of the  '''Editor'''. You can also determine how your species evolved by '''editing''' it.
You '''edit''' your species by adding, removing or adjusting parts of your cell, as well as changing the species' behaviour.
When you leave the '''Editor''', you switch to your current patch, and you start the cycle again. The small changes made each turn lead to big changes over the life of the planet.


=== Compound clouds ===
=== Compound clouds ===
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=== Microbe proteins and organelles ===
=== Microbe Parts ===


=== Prokaryotic Proteins ===
=== Prokaryotic Proteins ===
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=== Membrane Bound Organelles ===
=== Membrane Bound Organelles ===
The Nucleus doubles your cell's size, reduces all damage taken by 50% and unlocks membrane-bound organelles.
The Nucleus doubles your cell's size, reduces all damage taken by 50% and unlocks membrane-bound organelles.


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Thermosynthase and Thermoplasts produce '''ATP''' {{CompoundIcon|image=ATPIcon.png|internalName=atp}} for free, as long as the environment is hot enough.
Thermosynthase and Thermoplasts produce '''ATP''' {{CompoundIcon|image=ATPIcon.png|internalName=atp}} for free, as long as the environment is hot enough.


=== More Game Info ===
=== More Game Info ===
Every time you reproduce, you will enter the Editor, where you can make changes to your species (by adding, moving, or removing organelles) to increase your species' success. Each visit to the editor in the Microbe Stage represents 100 million years of evolution.
Each generation, you have 100 mutation points (MP) to spend, and each change (or mutation) will cost a certain amount of that MP. Adding and removing organelles costs MP. However, removing organelles that were placed in the current Editor session refunds MP for that organelle. You can move (and rotate) or remove an organelle by right-clicking on it and selecting from the pop-up menu.


Each generation, you have 100 mutation points (MP) to spend, and each change (or mutation) will cost a certain amount of that MP. Adding and removing organelles costs MP. However, removing organelles that were placed in the current mutation session refunds MP for that organelle. You can move (and rotate) or remove an organelle by right-clicking on it and selecting from the pop-up menu.
The main ways that cells gain energy are by feeding on the environment around them - which is called '''autotrophy''' - and feeding on other cells or parts from dead cells - which is called '''heterotrophy'''. Both are important parts of the '''food chain'''.


Cellulose and chitin cell walls can't be digested without having the enzymes that can break them down first. These enzymes are produced by lysosomes, which are exclusive to eukaryotes. Prokaryotes don't have such organelles and digest their food less efficiently. For small cells this is fine, but for larger cells, having no lysosomes is a big disadvantage.
'''Cellulose''' and '''chitin''' cell walls can't be digested without having the enzymes that can break them down first. These enzymes are produced by '''lysosomes''', which are exclusive to eukaryotes. Prokaryotes don't have such organelles, and digest their food less efficiently. For small cells this is fine, but for larger cells, having no lysosomes can be a big disadvantage.


The binding agent allows your cell and others of its species to build a cell colony where the cells share the compounds they absorb and produce with each other. While in a colony, you can't enter the editor. To do this, you must leave the colony by pressing the '''Unbind all''' key. Large cell colonies are the way towards multicellularity, and the end of the Single-Cell Stage.
The binding agent allows your cell and others of its species to build a cell '''colony''' where the cells share the compounds they absorb and produce with each other. While in a colony, you can't enter the editor. To do this, you must leave the colony by pressing the '''Unbind all''' key. Large cell colonies are the way towards '''multicellularity''', and the end of the Single-Cell Stage.


If you survive for twenty generations with 300 population, you are considered to have "won" the current game. You can still continue playing as you wish.
If you survive for twenty generations with 300 population, you are considered to have "won" the current game. You can still continue playing as you wish.

Revision as of 09:19, 19 January 2025

Here you can see basic gameplay information and general tips.


Basic game mechanics

The player controls members of a species which needs to spread out into the world, and evolve into more complex lifeforms. You control a single cell from your species: if it dies, you take control of another one. You compete with cells from other species, and must ensure your own species' survival.

The world is divided into patches. The area the player's cell inhabits is your current patch.

In your current patch, you must gather compounds to keep you alive, and grow enough to reproduce. Once your cell has reproduced, you move millions of years into the future and switch to the Editor.

In the Editor you can see a what happened to all existing species over the millions of years as a result of their biology and your performance in your current patch. You can see which new species evolved, which ones went extinct and how their total population counts have changed.

You can change your current patch and move others of your species to another patch in the Patch Map section of the Editor. You can also determine how your species evolved by editing it.

You edit your species by adding, removing or adjusting parts of your cell, as well as changing the species' behaviour.

When you leave the Editor, you switch to your current patch, and you start the cycle again. The small changes made each turn lead to big changes over the life of the planet.


Compound clouds

The various compound clouds are:

White – Glucose glucose

Yellow – Hydrogen Sulfide hydrogensulfide

Orange – Ammonia ammonia

Purple – Phosphates phosphates

Red – Iron iron


Microbe Parts

Prokaryotic Proteins

Cytoplasm, Metabolosomes and Rusticyanin (as well as Thylakoids and Chemosynthisizing Proteins) produce ATP atp.

Chemosynthisizing Proteins produce Glucose glucose.

Thylakoids produce Glucose glucose for free, as long as there is sunlight.

Nitrogenase produces extra Ammonia ammonia.

Oxytoxisomes produce toxins that can damage or disable other cells.


External Organelles

A Flagellum increases your speed in one direction.

A Pilus can be used to stab the other cells or to defend against them.

Chemoreceptors allow detecting compounds and cells from further away.

Slime Jets give a short boost of speed in one direction.

Cilia increases turning speed of cells, and can be upgraded to pull things towards you.


Membrane Bound Organelles

The Nucleus doubles your cell's size, reduces all damage taken by 50% and unlocks membrane-bound organelles.

Mitochondrions and Ferroplasts produce ATP atp.

Chemoplasts produce Glucose glucose.

Chloroplasts produce Glucose glucose for free, as long as there is sunlight.

"Nitrogen Fixing Plastid produces extra Ammonia ammonia.

Vacuoles give you a lot of extra storage for compounds.

Toxin Vacuoles produce toxins that can damage or disable other cells.

Lysosomes let you feed on other cells more efficiently, and allow engulfing cells with chitin or cellulose membranes."

Signalling Agents allow you to send signals that friendly cells can react to.

Binding Agents allow binding with other cells. Required to advance to the Multicellular Stage.


Non-LAWK parts

These parts are only available if you deselect 'LAWK only' in the New Game settings.

Thermosynthase and Thermoplasts produce ATP atp for free, as long as the environment is hot enough.


More Game Info

Each generation, you have 100 mutation points (MP) to spend, and each change (or mutation) will cost a certain amount of that MP. Adding and removing organelles costs MP. However, removing organelles that were placed in the current Editor session refunds MP for that organelle. You can move (and rotate) or remove an organelle by right-clicking on it and selecting from the pop-up menu.

The main ways that cells gain energy are by feeding on the environment around them - which is called autotrophy - and feeding on other cells or parts from dead cells - which is called heterotrophy. Both are important parts of the food chain.

Cellulose and chitin cell walls can't be digested without having the enzymes that can break them down first. These enzymes are produced by lysosomes, which are exclusive to eukaryotes. Prokaryotes don't have such organelles, and digest their food less efficiently. For small cells this is fine, but for larger cells, having no lysosomes can be a big disadvantage.

The binding agent allows your cell and others of its species to build a cell colony where the cells share the compounds they absorb and produce with each other. While in a colony, you can't enter the editor. To do this, you must leave the colony by pressing the Unbind all key. Large cell colonies are the way towards multicellularity, and the end of the Single-Cell Stage.

If you survive for twenty generations with 300 population, you are considered to have "won" the current game. You can still continue playing as you wish.