Vacuole
| Organelle Details | |
|---|---|
| Vacuole | |
| Base Cost (MP) | 50 |
| Requires Nucleus | Yes |
| Processes | None |
| Enzymes | None |
| Size (Hexes) | 1 |
| Osmoregulation Cost | 1 |
| Storage | 8 (16) |
| Unique | No |
| Upgrades | None |
| Internal Name | vacuole |
Eukaryotic organelle which stores compounds much more densely than Cytoplasm. Can be specialised to increase storage even further.
Requirements
A cell must have a Nucleus to evolve Vacuoles.
Processes
No processes
Modifications
Optionally modify the Vacuole to set a specialization for one specific compound (except OxyToxy NT
).
By default, the Vacuole stores 8 units of all compounds. With a specialization, a Vacuole instead stores 16 units of one compound and 0 units of all others.
Effects
No effects.
Upgrades
No upgrades.
Strategy
While extra storage is useful in any situation, a Vacuole is especially helpful for organisms which use Photosynthesis (cells with Thylakoids or Chloroplasts). If the day/night cycle is enabled in game settings, photosynthetic cells must have enough space to store the Glucose
they need to survive the night.
Scientific Background
TBA