User:Hhyyrylainen
Random discord comments
Here are some comments I've said on discord for future reference
I haven't read up on this a ton, but I think that making generic algorithms run faster on a GPU requires a lot of redesign in order to make them more parallelizable, meaning that we might have to design the entire simulation differently to run on a GPU. There's also the fact that while rendering the game at the same time as running a simulation on the GPU may need some careful coding to not use too much GPU power for the simulation in order to not drop the FPS a ton. One more bonus fact: it seems a ton of people are trying to run Thrive on really weak GPUs (intel integrated graphics), which makes it even harder to maintain a playable FPS while putting extra load on the GPU.