Difference between revisions of "Graphics"

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(Updated Graphics)
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[[Category:Development Teams]]
 
[[Category:Development Teams]]
 
[[Category:Graphics]]
 
[[Category:Graphics]]
This is the page for the graphics team.
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The Graphics Team is a vital part of Thrive's development as they are in charge of creating the icons, user interface, in-game models, and concept art.
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If you are interested to contributing to Thrive as a part of this team, it is important that you are able to properly import assets to the game files.
  
 
See [[How to Import Assets]] for how to get your graphics into the game.
 
See [[How to Import Assets]] for how to get your graphics into the game.
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== Activities ==
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There are many ways Graphics artists help develop Thrive.
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* Create 3D models and art assets.
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* Create UI and menu icons.
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* Create graphical effects and shaders.
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* Create concept art for your own and other member's concepts to promote understanding and readability.
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== General Requirements ==
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Graphics artists must be able to match the skills and abilities of others within the team, work within the confines of videogame performance, and effectively communicate with other team members to establish intended objectives.
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* Capable of effective communication with other team members to identify objectives.
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* Ability to coordinate with other graphics artists to maintain a consistent visual style.
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* Understanding of game performance limitations in regards to higher poly models.
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* Capable of importing assets into game files.

Revision as of 19:05, 18 February 2021

The Graphics Team is a vital part of Thrive's development as they are in charge of creating the icons, user interface, in-game models, and concept art. If you are interested to contributing to Thrive as a part of this team, it is important that you are able to properly import assets to the game files.

See How to Import Assets for how to get your graphics into the game.

Activities

There are many ways Graphics artists help develop Thrive.

  • Create 3D models and art assets.
  • Create UI and menu icons.
  • Create graphical effects and shaders.
  • Create concept art for your own and other member's concepts to promote understanding and readability.

General Requirements

Graphics artists must be able to match the skills and abilities of others within the team, work within the confines of videogame performance, and effectively communicate with other team members to establish intended objectives.

  • Capable of effective communication with other team members to identify objectives.
  • Ability to coordinate with other graphics artists to maintain a consistent visual style.
  • Understanding of game performance limitations in regards to higher poly models.
  • Capable of importing assets into game files.