Compounds: Difference between revisions

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[[Category:Concepts]]
[[Category:Mechanics|Game Systems]]
 
For the first few stages, the main resources in Thrive are '''Compounds'''. Compounds are used in processes to create other compounds or are consumed in another way.
For the first few stages, the main resources in Thrive are '''Compounds'''. Compounds are used in processes to create other compounds or are consumed in another way.


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These Compounds spawn in clouds generated in the '''environment'''.
These Compounds spawn in clouds generated in the '''environment'''.


* '''Glucose'''
* '''[[Glucose]]''' {{CompoundIcon|image=GlucoseIcon.png|internalName=glucose}}
* '''Iron''' (Also is emitted from '''Chunks''')
* '''[[Iron]]''' {{CompoundIcon|image=IronIcon.png|internalName=iron}} (Also is emitted from '''Chunks''')
* '''Hydrogen Sulfide'''
* '''[[Hydrogen Sulfide]]''' {{CompoundIcon|image=HydrogenSulfideIcon.png|internalName=hydrogensulfide}}
* '''Ammonia'''
* '''[[Ammonia]]''' {{CompoundIcon|image=AmmoniaIcon.png|internalName=ammonia}}
* '''Phosphate'''
* '''[[Phosphates]]''' {{CompoundIcon|image=PhosphateIcon.png|internalName=phosphates}}
 
=== Environmental Gasses ===
 
These Compounds do not spawn as clouds in the environment, but are present throughout the entire patch and affect some processes. The amounts of these compounds in patches always add up to 100%. To read more about gasses, see [[Environmental Conditions]].
 
* '''[[Oxygen]]'''  {{CompoundIcon|image=OxygenIcon.png|internalName=oxygen}}
* '''[[Nitrogen]]'''  {{CompoundIcon|image=NitrogenIcon.png|internalName=nitrogen}}
* '''[[Carbon Dioxide]] (CO2)'''  {{CompoundIcon|image=CarbonDioxideIcon.png|internalName=carbondioxide}}
 
=== Floating Chunk Compounds ===
 
These Compounds are found in chunks of minerals floating about in some patches.
 
* '''[[Iron]]''' {{CompoundIcon|image=IronIcon.png|internalName=iron}}
* '''[[Hydrogen Sulfide]]''' {{CompoundIcon|image=HydrogenSulfideIcon.png|internalName=hydrogensulfide}}
* '''[[Phosphates]]''' {{CompoundIcon|image=PhosphateIcon.png|internalName=phosphates}}


=== Agents ===
=== Agents ===


These Compounds are created in certain organelles and have special uses.
These Compounds are created in special [[Organelles|organelles]] and have special uses.


* '''OxyToxy'''
* '''[[Toxins]]''' {{CompoundIcon|image=OxytoxyIcon.png|internalName=oxytoxy}}
* '''Mucliage'''
* '''[[Mucilage]]''' {{CompoundIcon|image=MucilageIcon.png|internalName=mucilage}}


=== ATP ===
=== ATP ===


'''ATP''' is created primarily via '''Glucose''' and is needed to keep your organism alive.
* '''[[ATP]]''' {{CompoundIcon|image=ATPIcon.png|internalName=atp}} is created primarily via '''Glucose''' {{CompoundIcon|image=GlucoseIcon.png|internalName=glucose}} and is needed to keep your organism alive.


== Development ==
== Development ==


For information regarding the behind the scenes and theory behind Compounds, go to [[Compound System Development]].
For information regarding the behind the scenes and theory behind Compounds, go to [[Compound System Development]].

Latest revision as of 20:30, 4 July 2025

For the first few stages, the main resources in Thrive are Compounds. Compounds are used in processes to create other compounds or are consumed in another way.

Types of Compounds

There are multiple different Compounds in Thrive.

Cloud Compounds

These Compounds spawn in clouds generated in the environment.

Environmental Gasses

These Compounds do not spawn as clouds in the environment, but are present throughout the entire patch and affect some processes. The amounts of these compounds in patches always add up to 100%. To read more about gasses, see Environmental Conditions.

Floating Chunk Compounds

These Compounds are found in chunks of minerals floating about in some patches.

Agents

These Compounds are created in special organelles and have special uses.

ATP

  • ATP atp is created primarily via Glucose glucose and is needed to keep your organism alive.

Development

For information regarding the behind the scenes and theory behind Compounds, go to Compound System Development.