Visual Style Guide: Difference between revisions
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Thrive will aim for a sleek, minimalistic user interface. | Thrive will aim for a sleek, minimalistic user interface. | ||
For specific views and design documents: https://wiki.revolutionarygamesstudio.com/wiki/User_Interface | For specific views and design documents: https://wiki.revolutionarygamesstudio.com/wiki/User_Interface | ||
3D modeling style | 3D modeling style | ||
background art | background art | ||
font | font | ||
logo treatment | logo treatment | ||
color scheme | color scheme | ||
design philosophy and mood boards to match | design philosophy and mood boards to match |
Revision as of 13:37, 11 April 2021
What is this page?
This page is a global style guide for all stages of the game. All visual efforts should flow from the decisions written here. It is meant as a single-source-of-truth to help the game feel consistent, no matter who is contributing. It covers a wide variety of topics from in-game art to how branding should be handled.
GUI
Thrive will aim for a sleek, minimalistic user interface. For specific views and design documents: https://wiki.revolutionarygamesstudio.com/wiki/User_Interface
3D modeling style
background art
font
logo treatment
color scheme
design philosophy and mood boards to match