CI Images: Difference between revisions
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# Run build with docker or podman: "podman build ci" (in the correct folder) | # Run build with docker or podman: "podman build ci" (in the correct folder) | ||
# Tag the result with the needed name. For example: "podman tag 6534b9b707fe9c1f05bc62545eb36ba14d3d6ddeff04870fef402c1ba08a4d0e thrive/godot-ci:v8" | # Tag the result with the needed name. For example: "podman tag 6534b9b707fe9c1f05bc62545eb36ba14d3d6ddeff04870fef402c1ba08a4d0e thrive/godot-ci:v8" | ||
# Make sure the dotnet sdk got installed, enter the container with "podman run -it thrive/godot-ci:v8" and run "dotnet --list-sdks" and verify that it lists at least one sdk (empty output means the image is broken) | |||
# Save the image as a file (replace ":" with "_" in the file name): "podman save thrive/godot-ci:v8 -o godot-ci_v8.tar.xz" | # Save the image as a file (replace ":" with "_" in the file name): "podman save thrive/godot-ci:v8 -o godot-ci_v8.tar.xz" | ||
# Now upload the created file to the right folder in the devcenter, the first part of the name before the slash needs to be a folder in: https://dev.revolutionarygamesstudio.com/files/CI/Images with the file from the previous step uploaded in that sub folder | # Now upload the created file to the right folder in the devcenter, the first part of the name before the slash needs to be a folder in: https://dev.revolutionarygamesstudio.com/files/CI/Images with the file from the previous step uploaded in that sub folder | ||
# Now you can modify the CI configuration to specify the new image and it should work | # Now you can modify the CI configuration to specify the new image and it should work |
Revision as of 07:43, 7 October 2021
This page has instructions on making new CI podman images.
These are the rough steps:
- Update the CLI tools version mentioned in "doc/setup_instructions.md"
- Update the relevant Dockerfiles in "docker/ci" or the lint folder
- Run build with docker or podman: "podman build ci" (in the correct folder)
- Tag the result with the needed name. For example: "podman tag 6534b9b707fe9c1f05bc62545eb36ba14d3d6ddeff04870fef402c1ba08a4d0e thrive/godot-ci:v8"
- Make sure the dotnet sdk got installed, enter the container with "podman run -it thrive/godot-ci:v8" and run "dotnet --list-sdks" and verify that it lists at least one sdk (empty output means the image is broken)
- Save the image as a file (replace ":" with "_" in the file name): "podman save thrive/godot-ci:v8 -o godot-ci_v8.tar.xz"
- Now upload the created file to the right folder in the devcenter, the first part of the name before the slash needs to be a folder in: https://dev.revolutionarygamesstudio.com/files/CI/Images with the file from the previous step uploaded in that sub folder
- Now you can modify the CI configuration to specify the new image and it should work